Interview
Talk through the company, audience, personality, color, competitors, use cases, likes, dislikes, and what the brand should feel like.
Logo projects go bad fast when nobody sets boundaries. This is a free policy built from years of learning what protects the client, the designer, and the work from endless revision loops.
Simple. Structured. Enough room to create—without turning the client into the designer.
Talk through the company, audience, personality, color, competitors, use cases, likes, dislikes, and what the brand should feel like.
Six real directions—not six tiny variations of one idea. Pick the direction that feels right.
After the direction is selected, two included revision rounds tighten and finish it.
Because revisions should make everyone think before they react.
Look at the work. Sleep on it. Talk to the people with approval authority. Then send one consolidated revision request.
Concept selection plus two revision rounds gives three meaningful passes at the final direction. If more work is needed, it continues cleanly as added scope.
No argument. No drama. We just keep working.
A logo project becomes dangerous when the designer stops designing and starts acting like customer service.
Clients should give direction, feedback, preferences, requirements, and approval. But if every decision becomes “do exactly what I say even when it breaks the work,” nobody is designing anymore.
Seriously. Use it. Adapt it. Improve it.
Creativity works better when everyone knows where the walls are.